destructible in ... range of other destructible

LoveTD's

New Member
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is it possible to have an action like the title says? if so can someone tell me how to modify my GUI trigger actions to have an action like that?

Nevermind I don't need it anymore :D

EDIT: hmm maybe I do need it -_-"
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
If you "maybe do need it"... Something like this:
Code:
Untitled Trigger 001
    Events
        Time - Every 0.50 seconds of game time
    Conditions
    Actions
        Set pp = (Position of Ashenvale Canopy Tree 0266 <gen>)
        Set p = (Position of Ashenvale Canopy Tree 0267 <gen>)
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Distance between p and pp) Less than 255.00
            Then - Actions
                Game - Display to (All players) the text: Two trees, this close, dangerous...
            Else - Actions
Leaks... And if not something like this, tell a bit more, got more to show if you need.
 
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