ironfist19
New Member
- Reaction score
- 3
hello, i have read the "chapter 2 - Dynamic Effects (Gui)" of daelin... i copied his triggers and i came up with this :
Once i cast the spell "magnetic rotation" the units in 400 range will rotate to me... but..
i want the units to really revolve around me.. because once i move they stay there rotating in my last position... any help? I want them to revolve around me like detecting my current position
Trigger:
- Magnetic Rotation
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Magnetic Rotation
- Actions
- Set MRCaster = (Triggering unit)
- Set CasterLoc = (Position of MRCaster)
- Set RotatedUnit = (Units within 400.00 of CasterLoc matching (((Matching unit) belongs to an enemy of (Owner of MRCaster)) Equal to True))
- Trigger - Turn on Rotation Units <gen>
- Wait 10.00 seconds
- Trigger - Turn off Rotation Units <gen>
- Events
Trigger:
- Rotation Units
- Events
- Time - Every 0.06 seconds of game time
- Conditions
- Actions
- Unit Group - Pick every unit in RotatedUnit and do (Actions)
- Loop - Actions
- Unit - Move (Picked unit) instantly to (CasterLoc offset by (Distance between CasterLoc and (Position of (Picked unit))) towards ((Angle from CasterLoc to (Position of (Picked unit))) + 6.00) degrees)
- Loop - Actions
- Unit Group - Pick every unit in RotatedUnit and do (Actions)
- Events
Once i cast the spell "magnetic rotation" the units in 400 range will rotate to me... but..
i want the units to really revolve around me.. because once i move they stay there rotating in my last position... any help? I want them to revolve around me like detecting my current position