Add the event Unit - A unit is issued an order targetting a point
And conditions which check to see if the issued order was "attack" (I think attack-move is "attack"), "smart", or "move".
Then, simply turn off the trigger before issuing the order with triggers, and turn it on after issuing the order. It takes a little while, but it works. I know of no other ways to do this.
the thing is, I'm using a self made system that moves a unit forward and I want to use the actual wc3 move-system to "shoot" bullets. Anyone have knowledge of this? I can use vjass too =/. For the system, it selects all units in a group and orders them to move or it makes them turn.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!