disabled and initially off triggers reduce loading time?

The newbie

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If triggers are disabled they will not affect the game's loading time will they?
Same goes for units that are not in the game? Meaning I can have made as many heroes/units in the ditor as I want as long as they are not in the game in any way?

What about triggers that are initially off? If I turn triggers on after e.g. 15 seconds they "may" give a small lagg there, but they will not affect the loading time of the map?

I couldn't seem to find these exact answers anyway, they have probably been answered before xD, but thanks in advance.
 

AceHart

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> What about triggers that are initially off?

No difference.
They are still registering events, conditions and actions.

Units that aren't on the map do make a difference.
However, if they are used, they need to be loaded, which might mean there's a second or so lag.
 

Scauldingpon

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Test it out. I would believe it still has to load the triggers even if they are off. Still in the map. :banghead:
 
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