Galdiuz
Creator of Photon Command
- Reaction score
- 98
A few days ago some of my spells stopped to work. After some searching, i found out that the spells bug when i create two dummy units right after eachother, i.e. ''Create dummy, give it spell A and order it to cast it, then create dummy, give it spell B and order it to cast it.'' If i use a trigger like that the second dummy is never created. At all. Anyone knows a solution to this? (If not I have to make another trigger everytime i want to use two dummies...)
Here's a trigger example:
Here's a trigger example:
Trigger:
- Napalm
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Fire - Napalm
- Actions
- Set Atemp_aloc = (Position of (Triggering unit))
- Unit - Create 1 Caster Dummy for (Owner of (Triggering unit)) at Atemp_aloc facing Default building facing degrees
- Unit - Move (Last created unit) instantly to Atemp_aloc
- Unit - Add Napalm Bomb (Missile) to (Last created unit)
- Unit - Add a 2.00 second Generic expiration timer to (Last created unit)
- EGUI Leak - Remove Atemp_aloc
- Set Atemp_aloc = (Target point of ability being cast)
- Unit - Order (Last created unit) to Neutral Tinker - Cluster Rockets Atemp_aloc
- Unit - Create 1 Caster Dummy for (Owner of (Triggering unit)) at Atemp_aloc facing Default building facing degrees [<--- This dummy is never created]
- Unit - Move (Last created unit) instantly to Atemp_aloc
- Unit - Add Napalm Bomb (Fire) to (Last created unit)
- Unit - Set level of Napalm Bomb (Fire) for (Last created unit) to (Level of (Ability being cast) for (Triggering unit))
- Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Human Blood Mage - Flame Strike Atemp_aloc
- EGUI Leak - Remove Atemp_aloc
- Events