AceHart
Your Friendly Neighborhood Admin
- Reaction score
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If you have a look at, for example "Feral Spirit", the tooltip says:
Damage: <osw1,mindmg1> - <osw1,maxdmg1>
Now, "osw1" is, indeed, a level 1 spirit wolf.
However, if you base a custom unit on those same wolves,
you get, of course, a new unit ID.
But, using that as a dynamic tooltip,
will still show the original damage of the unit
you used as base unit, and, unfortunately,
not of the new one...
Any thoughts?
Yours
AceHart
Damage: <osw1,mindmg1> - <osw1,maxdmg1>
Now, "osw1" is, indeed, a level 1 spirit wolf.
However, if you base a custom unit on those same wolves,
you get, of course, a new unit ID.
But, using that as a dynamic tooltip,
will still show the original damage of the unit
you used as base unit, and, unfortunately,
not of the new one...
Any thoughts?
Yours
AceHart