dianamod27
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Earthquake as we all know slows units down. However, there seems to be a hard limit for the speed percentage. I'm trying to make this spell/upgrade to Flame Strike that will also slow units down by 30/60/90%, trapping them in the area of effect. I thought 90% slowdown would be a lot but when I tested it the units were out of the AOE in no time, so I tested it with 100% and they're still moving just as quickly.
Anything I'm missing? Gameplay constants, spells that don't have a hard limit, whatever?
Thanks in advance.
Anything I'm missing? Gameplay constants, spells that don't have a hard limit, whatever?
Thanks in advance.