Xan_Kriegor
I can change this now in User CP.
- Reaction score
- 12
I'm using the action Environment - Create Terrain Deformation: Crater (with negative values to make it rise) to make mountains in my map, but I'm running into an issue trying to get rid of them. From what I've determined, there are two types of deformations: temporary and permanent. Now, there is an Environment - Stop All Terrain Deformations, but it only appears to work on temporary deformations, not permanent. And temporary deformations slowly approach their desired size, then immediately snap back to whatever it was before. So realistically, I only want to use permanent deformations, but then I can't get rid of them. And for the record, I'm wanting the mountains to stay for a long period of time, but I also want to be able to move them around.
Any ideas for how to (re)move mountains?
Any ideas for how to (re)move mountains?