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Would someone explain to me how this is used and what it is used for? Another question:
I am currently working on an RPG map and I'm having a computer-controlled unit go through the level with the players. I am trying to make it follow Player 1 then when it sees an enemy, trigger it to attack that unit. But how do I make the computer follow Player 1 again after the sighted unit is killed? I tried using the If/Then/Else action, but didn't work. If all else fails I'm going to do it the long way - set up regions along the whole map and make the computer move to the region that the next player enters. Could someone help me? (This map will be called FFVII: Cloud's Past). I previously created Resident Evil 2_X.
I am currently working on an RPG map and I'm having a computer-controlled unit go through the level with the players. I am trying to make it follow Player 1 then when it sees an enemy, trigger it to attack that unit. But how do I make the computer follow Player 1 again after the sighted unit is killed? I tried using the If/Then/Else action, but didn't work. If all else fails I'm going to do it the long way - set up regions along the whole map and make the computer move to the region that the next player enters. Could someone help me? (This map will be called FFVII: Cloud's Past). I previously created Resident Evil 2_X.