Not sure what you mean. There is no mind control spell.
This is perfectly fine, as you took your time to kill the boss. I will not punish that. It would be the same as if someone else killed the boss and you took the item as level 1.
I will not allow duping, but having others kill the bosses for you (or making use of repicking to get rare items) is okay, imho.
Let's call it "right priorities" and a little bit of file editing ...Hello,
Well i'm making a Orpg aswell (Legacy of Argos) and I noticed you are using a lot of the doodads from the High Rez doodad pack and you have 2 songs in it, a bunch of attachments, custom models, and a lot of the terrain, how did you get it at 7.51mb? And your still able to add more stuff? Please tell me your secret :X
The heroic presence bug with shield slam should be fixed with version 1-12-09. When did that bug occur? Which version did you use?for the 200 hp thing i wasnt level 10 i thought i was i was 14 also idk if you would call this a glitch but for the squire if you have hero preasents on and you use shiled slam (bash) which ever it is ummm it cancles hero presence.... so its hard to tank
Seriously, if people want to cheat, they will ALWAYS find a way to do so. I can just make it harder to cheat and help people stay on the light side of force. I will never be able to fix all the ways to cheat.left click on a NPC -> press ctrl+shift -> left click on myself ->
press M to go to where u want with NPC
(TBR I has the same stituation )
except that i mentioned
dont u think it is wierd that
seeing one this minute playing a lv 9 squire , and next minute playing a lv 25acrher and next 5 minutes playing lv21mage in a same game??
even, more people do this action?
i suggest that cancel the power of reloading after once load
or make a limit of times of reloading , for example : 2 times
Sad that I have to quote myself from exactly one post above ... What's up with you people? -_-'I finished the class-change trigger today. We are doing progress faster than expected, though the new skills will be an enormous amount of work ...
However, the models, heroes and most of the trigger work is done. However, don't expect the new version to be released within the next two weeks.
I don't get what you mean. It's not possible to load "at the same time", cause loading is instant. What are you talking about? Are you using some kind of synchronizing tool or what?dear Zwiebelchen
unfortunately.
characters of extra high stats still exist when too many people are loading at the same time XD
*Sigh* ... I will fix that, but there are lots of positions like that where you can abuse pathing ... Not only with natural positions, but also by blocking with other players, too. This is the greatest drawback of the threat system. The only way I can think of is reducing the bosses pathing to 0.Bug:
Golem boss can be lured to a place where he cannot attack
screen:
Dunno if I fixed that in 1-12-09 or if I fixed that in the version that is yet to be released. Anyways, It's fixed; if not now, then next ver. Please dont report that anymore.go to the north coast (where we was born in)
go along the coast , magicl things happen
i bacome a man walking on sea
saying hello to BIG CRAB
"nice to meet u" to Troll mage
"hey ! u r such a ugly guy..." then i kill him
Thanks; did not think of that. I will disable sharing control.Hi Zwiebelchen,
Not sure if this was noticed before, but when players share control with each other, a player can pick more then once. I'm guessing if shared control doesn't play a vital role in the rpg then it would be easiest to just remove it, not sure what to do if you want to keep it though.
This is how to repeat the bug (BEFORE PLAYER A OR B PICKS):
1- Player A shares control with Player B.
2- Player B picks his hero.
3- Player B goes to the hero selection area (with camera) and just picks again.
4- When the desired party is selected, player A picks and they both play as if nothing happened.
Hmm ... I think this is fine. If you want to waste your time like that, go ahead - it's not like rage is your most precious ressource.the ver i used shiled slam is one of the older ones cus i havent got it on 12-1-09 yet but also the magician can use dispell magic over and over to get 100 rage should you take that out?
I know about that. I will just add alot of HP to the graves and it should be fine.Hi Zwiebelchen,
could u talk about what is the max lv u are going to set ?
let me have a way to thinking about how to do stats
BUG:
when being dead, triggering the animation of lv 30 boss ,
the armor of grave become 0 from unbeatable.
if there is anemy around, knocking out grave.
the player will not revive and save
No, you will keep all your levels and stats, such as spells.Thanks Zweib, just read the first post again and it looks really nice. Looking forward for the advanced classes!
Edit: Just wanted to ask you: There will be any exp reset after the class advance? I mean everyone after doing the quest will start back at level 1?