Gime me your aponion about my AOS (pool)

selec which of my ideas are good (multiple answer)

  • changed atributes

    Votes: 1 14.3%
  • number of heroes

    Votes: 0 0.0%
  • imported models

    Votes: 1 14.3%
  • theme

    Votes: 0 0.0%
  • spells

    Votes: 0 0.0%
  • I LIKE CHEESE CAKE!

    Votes: 5 71.4%

  • Total voters
    7

mapguy

New Member
Reaction score
46
I'm creating an Aos USING ONLY "imported models", and want it to be not the best AOS but I want it to be good on very fun to play.<3

Take a look in what I'm doing and vote if it's a good or bad idea.
----------------------------------------------------------------
change of atributes:
-every point in STR gives: +19hp and 0.15reg.(increases damage of some spells)
-every point in INT gives: +10mp and 0.1reg.
-every point in AGI gives: +1damage and 1%attackrate.
(DON'T MATTER THE HEROE!)
----------------------------------------------------------------
imported models:
-all models are imported.
------------------------------------------------------------------
spells:
-every hero have 1 innate skills (starts with and can upgrade)
- 4 normal (upgrade up to 4 times)
- 1 ultimade (learns at level 15 and can't upgrade)
- 1 last skill (learns at level 20 and can't upgrade)
------------------------------------------------------------------
theme:
-1/3= jungle.
-1/3= temple
-1/3= forest and beach.
------------------------------------------------------------------
Number of heroes:
-12 per team at first version.
------------------------------------------------------------------
:thup::thup::thup::thup::thup::thup::thup::thup::thup::thup::thup::thup:
IF YOU HAVE ANY IDEA OR ANY QUESTION TO ME WRITE IT AND I'LL ANSWER!
------------------------------
IF U HAVE IMPORTED MODEL TO DONATE TO ME, give, please ^^
 

wraithseeker

Tired.
Reaction score
122
Why Imported models OMG , do you really have to do that? People wouldn't want to dl a map that is about 2mb ~.

Ultimate learning at lvl 15 seems riduclous.

I don't see why you need everything imported seriously....

Your attribute strength seems really imbalance....

Overall very very bad idea due to only imported models.

Also don't spam emotions!!!
 

mapguy

New Member
Reaction score
46
Why Imported models OMG , do you really have to do that? People wouldn't want to dl a map that is about 2mb ~.

Ultimate learning at lvl 15 seems riduclous.

I don't see why you need everything imported seriously....

Your attribute strength seems really imbalance....

Overall very very bad idea due to only imported models.

Also don't spam emotions!!!

1-the imported models are only 28, and they are not heavy (DOTA is more heavy than my map).

2 - the ultimade learned at level 15 is not based on Real values like (deals X damage, or gains X attack bonus). they are all spells using percent number, so, don't matter your level or spell level it is good any time. also, the heroes gains level very fast in my map.

3-imported is cool, and the units I imported are very cool! also, some of my friends are interested in my map just because of the imported models.

4-maybe strength is imbalanced, but the only way I can discover it is testing my map.

5-imported is not a bad idea, AGE of Myths is a map with good models (but mines are best), imported models makes the game look likes another, so, people will not look to another WC3 map, it's a map with something new they can see.

6-emotions are cool, I like them:D:D:D:D:D

"THANKS FOR YOUR SUJESTION! EVERY ONE IS A CRITIC":thup:
 

hopy

Active Member
Reaction score
64
I assume "I LIKE CHEESE CAKE!" is None of the above?

change of atributes: is a bit inbalenced.

imported models: A few imported models is fun ... to many is annoying and way to long DL time.

spells: How is the lvl 15 the ultimate when you get a better one on lvl 20?
-- Also wasnt 5 hero spells maximum?


I would vote Cheese Cake ... but I dont realy like Cheese Cake ...
 
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