I may soon turn this into a members project, but as for now I want people to be more direct with me (Most people dont go to members projects maybe once a day).
OK So I made that Street Tileset after playing some GTA on my brothers playstation. I thought it would be fun making a new GTA, remember the old one where you just drove around and killed buildings for money? Well...
In this I already have a fully functional VEHICLE SYSTEM. Much better than Ryokos vehicle loading system (No offence, if you hit stop your guy disappeared and some other bugs). You use the arrow keys to move, you accelerate 3x as fast on the street tileset than any other and your top speed is 2x then on other tilesets as well. Each vehicles POINT VALUE will determine thier top speed (Stated when you enter a vehicle), and when you hop in your camera gets locked in either 3rd person or sky-cam (GTA classic style).
I havent got much other than easy car system, road system, loading system etc such as no terrain or anything... But I just want you guys to know when this comes out it will be HUGE!
====
To sum it all up, Im looking for anyone who has played GTA and is a good destructible-manipulator (Such as turning barrels into log cabins, and stone walls into city halls etc). Since its GTA there will be lots of roads, alleys, and of course cops.
One thing Im still desperatly looking for is a [highlight]very simple car model[/highlight] with only a few animations: Stand, Walk, Death. It should be a generic 90's looking 500 dollar car. Not really a car person so I couldnt really describe it. All I ask is it to be easily skinned into different cars (As in not sharing the hoods texture with the door/top).
Any help will be apprieciated. If you would like add me to MSN messenger (Or supported client) at [email protected].
===
[highlight]READ this if you skipped the rest (Like I would)[/highlight]
===
Also~ If you have played GTA3 or GTA:VC I would like some of the cars names, with at least a ratio of thier speed compared to a common car. Ex GTA3, first town near 8-balls place theres a building with 90% glass, theres a car inside called the Banshee which we will say its speed is [highlight]200%[/highlight]. And the generic pickup truck speed would be [highlight]50%[/highlight] so just scale it between there.
OK So I made that Street Tileset after playing some GTA on my brothers playstation. I thought it would be fun making a new GTA, remember the old one where you just drove around and killed buildings for money? Well...
In this I already have a fully functional VEHICLE SYSTEM. Much better than Ryokos vehicle loading system (No offence, if you hit stop your guy disappeared and some other bugs). You use the arrow keys to move, you accelerate 3x as fast on the street tileset than any other and your top speed is 2x then on other tilesets as well. Each vehicles POINT VALUE will determine thier top speed (Stated when you enter a vehicle), and when you hop in your camera gets locked in either 3rd person or sky-cam (GTA classic style).
I havent got much other than easy car system, road system, loading system etc such as no terrain or anything... But I just want you guys to know when this comes out it will be HUGE!
====
To sum it all up, Im looking for anyone who has played GTA and is a good destructible-manipulator (Such as turning barrels into log cabins, and stone walls into city halls etc). Since its GTA there will be lots of roads, alleys, and of course cops.
One thing Im still desperatly looking for is a [highlight]very simple car model[/highlight] with only a few animations: Stand, Walk, Death. It should be a generic 90's looking 500 dollar car. Not really a car person so I couldnt really describe it. All I ask is it to be easily skinned into different cars (As in not sharing the hoods texture with the door/top).
Any help will be apprieciated. If you would like add me to MSN messenger (Or supported client) at [email protected].
===
[highlight]READ this if you skipped the rest (Like I would)[/highlight]
===
Also~ If you have played GTA3 or GTA:VC I would like some of the cars names, with at least a ratio of thier speed compared to a common car. Ex GTA3, first town near 8-balls place theres a building with 90% glass, theres a car inside called the Banshee which we will say its speed is [highlight]200%[/highlight]. And the generic pickup truck speed would be [highlight]50%[/highlight] so just scale it between there.