Is there any way to make a healing spell heal for a certain % of the targeted unit's max HP? For a map I'm helping with a Hero has the ability, Holy Light, but it heals 0 damage. I then made a trigger, but I cannot figure out how to make it heal for percent.
(EX: Level 1 heals for 20%, Level 2 heals for 25%, Level 3 heals for 33%, Level 4 heals for 40%, Level 5 heals for 50%, Level 6 heals for 66%.)
Any help is appreciated =)
(I'm not asking for a trigger to do it, but more of guidance and what I would need to do..sorry if that's asking for too much).
(EX: Level 1 heals for 20%, Level 2 heals for 25%, Level 3 heals for 33%, Level 4 heals for 40%, Level 5 heals for 50%, Level 6 heals for 66%.)
Any help is appreciated =)
(I'm not asking for a trigger to do it, but more of guidance and what I would need to do..sorry if that's asking for too much).