Ok, so uhmm.... i hate too say this.. help!
Well so i have this -Repick Command.
It should -Repick the main hero of the player.
By Removing the old one from the game and spawn another 'child with dreams'at region. Also it must say the text that already said in this trigger.
I cant get it working great, i can make it destroy, the hero, give a child too the player, and only the text, but not all together. =[
And this is my second problem, hero revival:
this is trigger is total incorrectly.
It should do: If a unit that is one of these heroes die,it will show a text
((name of(triggering player)) has been raped by (Name of monster)
How too let it detect which monster killed you?
Then respawn after 20 seconds, at that region.
But i want it that the level x 25 is the amount of money you have too pay.
Can't get it working also.
This would be greatly apperciated =]
Thank you very much..=[
EDIT:
When i use this trigger: My game freezes, why the fk.
Maybie because i have alot of text, cause its the story? i dont know.
Well so i have this -Repick Command.
It should -Repick the main hero of the player.
By Removing the old one from the game and spawn another 'child with dreams'at region. Also it must say the text that already said in this trigger.
I cant get it working great, i can make it destroy, the hero, give a child too the player, and only the text, but not all together. =[
Trigger:
- The Repick Command
- Events
- Player - Player 1 (Red) types a chat message containing -Repick as An exact match
- Player - Player 2 (Blue) types a chat message containing -Repick as An exact match
- Player - Player 3 (Teal) types a chat message containing -Repick as An exact match
- Player - Player 4 (Purple) types a chat message containing -Repick as An exact match
- Player - Player 5 (Yellow) types a chat message containing -Repick as An exact match
- Player - Player 6 (Orange) types a chat message containing -Repick as An exact match
- Player - Player 7 (Green) types a chat message containing -Repick as An exact match
- Player - Player 8 (Pink) types a chat message containing -Repick as An exact match
- Conditions
- Actions
- Set Temp_Group = (Units owned by (Triggering player) matching (((Matching unit) is A Hero) Equal to True))
- Unit Group - Pick every unit in Temp_Group and do (Actions)
- Loop - Actions
- Unit - Create 1 A Child with Dreams for (Owner of (Triggering unit)) at (Center of Child With Dreams Location <gen>) facing Default building facing degrees
- Unit - Remove (Triggering unit) from the game
- Game - Display to Player Group - Player 1 (Red) for 5.00 seconds the text: You have Repicked, ...
- Game - Display to Player Group - Player 2 (Blue) for 5.00 seconds the text: You have Repicked, ...
- Game - Display to Player Group - Player 3 (Teal) for 5.00 seconds the text: You have Repicked, ...
- Game - Display to Player Group - Player 4 (Purple) for 5.00 seconds the text: You have Repicked, ...
- Game - Display to Player Group - Player 5 (Yellow) for 5.00 seconds the text: You have Repicked, ...
- Game - Display to Player Group - Player 6 (Orange) for 5.00 seconds the text: You have Repicked, ...
- Game - Display to Player Group - Player 7 (Green) for 5.00 seconds the text: You have Repicked, ...
- Game - Display to Player Group - Player 8 (Pink) for 5.00 seconds the text: You have Repicked, ...
- Loop - Actions
- Custom script: call DestroyGroup(udg_Temp_Group)
- Events
And this is my second problem, hero revival:
this is trigger is total incorrectly.
It should do: If a unit that is one of these heroes die,it will show a text
((name of(triggering player)) has been raped by (Name of monster)
How too let it detect which monster killed you?
Then respawn after 20 seconds, at that region.
But i want it that the level x 25 is the amount of money you have too pay.
Can't get it working also.
Trigger:
- Events
- Unit - A unit Dies
- Conditions
- (Unit-type of (Dying unit)) Equal to |cffff0000Defender|r
- (Unit-type of (Dying unit)) Equal to |cffff0000Swordsman|r
- (Unit-type of (Dying unit)) Equal to |cff0000FFElementalist|r
- (Unit-type of (Dying unit)) Equal to |cff0000FFPriestess|r
- (Unit-type of (Dying unit)) Equal to |cff0000FFShade|r
- (Unit-type of (Dying unit)) Equal to |cff32cd32Archer|r
- Actions
- Game - Display to (All players) for 3.00 seconds the text: ((Name of (Triggering player)) + has been Raped)
- Game - Display to Player Group - Player 1 (Red) for 3.00 seconds the text: You have died. You ...
- Game - Display to Player Group - Player 2 (Blue) for 3.00 seconds the text: You have died. You ...
- Game - Display to Player Group - Player 3 (Teal) for 3.00 seconds the text: You have died. You ...
- Game - Display to Player Group - Player 4 (Purple) for 3.00 seconds the text: You have died. You ...
- Game - Display to Player Group - Player 5 (Yellow) for 3.00 seconds the text: You have died. You ...
- Game - Display to Player Group - Player 6 (Orange) for 3.00 seconds the text: You have died. You ...
- Game - Display to Player Group - Player 7 (Green) for 3.00 seconds the text: You have died. You ...
- Game - Display to Player Group - Player 8 (Pink) for 3.00 seconds the text: You have died. You ...
- Wait 20.00 seconds
- Hero - Instantly revive (Revivable Hero) at (Center of Southern Survivalist Camp <gen>), Hide revival graphics
This would be greatly apperciated =]
Thank you very much..=[
EDIT:
When i use this trigger: My game freezes, why the fk.
Maybie because i have alot of text, cause its the story? i dont know.
Trigger:
- The Story Command
- Events
- Player - Player 1 (Red) types a chat message containing -Story as An exact match
- Player - Player 2 (Blue) types a chat message containing -Story as An exact match
- Player - Player 3 (Teal) types a chat message containing -Story as An exact match
- Player - Player 4 (Purple) types a chat message containing -Story as An exact match
- Player - Player 5 (Yellow) types a chat message containing -Story as An exact match
- Player - Player 6 (Orange) types a chat message containing -Story as An exact match
- Player - Player 7 (Green) types a chat message containing -Story as An exact match
- Player - Player 8 (Pink) types a chat message containing -Story as An exact match
- Conditions
- Actions
- Wait 2.00 seconds
- Game - Display to Player Group - Player 1 (Red) for 30.00 seconds the text: In the World of Izr...
- Game - Display to Player Group - Player 2 (Blue) for 30.00 seconds the text: In the World of Izr...
- Game - Display to Player Group - Player 3 (Teal) for 30.00 seconds the text: In the World of Izr...
- Game - Display to Player Group - Player 4 (Purple) for 30.00 seconds the text: In the World of Izr...
- Game - Display to Player Group - Player 5 (Yellow) for 30.00 seconds the text: In the World of Izr...
- Game - Display to Player Group - Player 6 (Orange) for 30.00 seconds the text: In the World of Izr...
- Game - Display to Player Group - Player 7 (Green) for 30.00 seconds the text: In the World of Izr...
- Game - Display to Player Group - Player 8 (Pink) for 30.00 seconds the text: In the World of Izr...
- Events