BobDolee
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Ok so I have a trigger that creates a hero selector(wisp) when you type -new. However, I dont know how to make it so once you get your hero you can not spawn another hero selector.
Heres the trigger I have so far:
I really wish I could make a trigger that would detect if a player joined the game and then spawn a hero selector for them if they joined. But I dont know how to do that.
Thanks.
Heres the trigger I have so far:
Trigger:
- Summon Hero Selector
- Events
- Player - Player 1 (Red) types a chat message containing -new as An exact match
- Player - Player 2 (Blue) types a chat message containing -new as An exact match
- Player - Player 3 (Teal) types a chat message containing -new as An exact match
- Player - Player 4 (Purple) types a chat message containing -new as An exact match
- Player - Player 5 (Yellow) types a chat message containing -new as An exact match
- Player - Player 6 (Orange) types a chat message containing -new as An exact match
- Player - Player 7 (Green) types a chat message containing -new as An exact match
- Player - Player 8 (Pink) types a chat message containing -new as An exact match
- Player - Player 9 (Gray) types a chat message containing -new as An exact match
- Conditions
- Actions
- Unit - Create 1 Hero Selector for Player 1 (Red) at (Center of Start <gen>) facing Default building facing degrees
- Events
I really wish I could make a trigger that would detect if a player joined the game and then spawn a hero selector for them if they joined. But I dont know how to do that.
Thanks.