yami-joey
TH.net Regular
- Reaction score
- 20
I'm creating a Tpwer Defense game, and I want to make a "Power Plant" system where a building spawns an item in front of it (the item being based on Gold Coins item). You then collect the coins manually to build your towers. It's going to be a great form of gameplay for a TD, but I need help in triggering.
IF the above can't be triggered, an alternative could be if you create the "Power Plant" building, you will gain 1 gold per second. And for how many buildings you have, your gold per second increases (ex: You have 5 power plants, you gain 5 gold per second.)
SO can anyone help me how to code the above trigger?? thanks so much.
Side question: What do you think will be cooler for a TD? The first or the second one???
To those who will comment thank you so much and keep on helping us mappers...
IF the above can't be triggered, an alternative could be if you create the "Power Plant" building, you will gain 1 gold per second. And for how many buildings you have, your gold per second increases (ex: You have 5 power plants, you gain 5 gold per second.)
SO can anyone help me how to code the above trigger?? thanks so much.
Side question: What do you think will be cooler for a TD? The first or the second one???
To those who will comment thank you so much and keep on helping us mappers...