I want to especially stress that this isn't the problem where graphics are invisible in the World Editor (which just takes a restart to fix). I'm pretty sure this is a very unusual problem.
I tried playing my map on friend's computer today and in the game, instead of displaying all the imported graphics used in custom <i>spells</i>, they'd all be invisible. But curiously, imported graphics for pre-placed units, such as characters or structures, were visible. It seemed that any unit created using a custom graphic wouldn't display it.
The graphics <i>are</i> all visible in his World Editor and everything looks functional until playing the test map. There isn't a problem with file pathing. And this is the exact same version of the map that I have on my own computer, which does display all the imported graphics, so there isn't a problem with my spell triggers. What could be causing this problem?
I tried playing my map on friend's computer today and in the game, instead of displaying all the imported graphics used in custom <i>spells</i>, they'd all be invisible. But curiously, imported graphics for pre-placed units, such as characters or structures, were visible. It seemed that any unit created using a custom graphic wouldn't display it.
The graphics <i>are</i> all visible in his World Editor and everything looks functional until playing the test map. There isn't a problem with file pathing. And this is the exact same version of the map that I have on my own computer, which does display all the imported graphics, so there isn't a problem with my spell triggers. What could be causing this problem?