Lag spike with UnitMakeAbilityPermanent

SerraAvenger

Cuz I can
Reaction score
234
Yeah, title says it all.
Can this be avoided?

Tried making this at map start, but it had no visible effect. Perhaps me not coding it correctly, dunno.
 

SerraAvenger

Cuz I can
Reaction score
234
Preload spell? Show code. :)
I use UnitMakeAbilityPermanent in loops and execute the loop periodically (T32) without lag spiking. :)

I found out where the problem REALLY lies -.-
It's not the ability that's made permanent, but the ability behind it... Well hard to explain in a few lines.

Thank you anyway (+rep)
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top