Loop Acolyte's "Stand Work Gold" animation

wellwish3r

wishes wells.
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52
What do i have to put into "Required Animation Names" for the model to loop that animation? If i put in "work", or "work gold" it only plays it once, and then it just stops (not even the normal stand animation plays)
 

wellwish3r

wishes wells.
Reaction score
52
neither works


EDIT: The odd thing is, in the WE it loops (even without the loop/looping suffix), in the game not...
 

Faust

You can change this now in User CP.
Reaction score
123
Try to add the animation tag with trigger. Or maybe you can set it to loop with another action there.
 

wellwish3r

wishes wells.
Reaction score
52
Try to add the animation tag with trigger.

Tried that already. I guess if i really want to have that, i will have to use a periodic.

I'm still wondering tho is why it loops in the editor, but not in the game >.>
 

FhelZone

Have a drink of a nice cold mellowberry juice!
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103
All I do to loop an animation is do the every blah blah seconds play units animation (works all the time).
 

FhelZone

Have a drink of a nice cold mellowberry juice!
Reaction score
103
Guess somekind of fancy trigger will do the job.
 

wellwish3r

wishes wells.
Reaction score
52
Guess somekind of fancy trigger will do the job.

Well i didnt find any native/BJ that would do the job, so a period trigger seems to be the only solution, if you cant do it properly over the Required Animation Names.
 
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