Venge22
New Member
- Reaction score
- 10
Hey, my map keeps lagging because it leaks from spawning footmen every 3 secs or so. How do i fix this lag?
Here is the trigger:
Here is the trigger:
JASS:
function Trig_Untitled_Trigger_001_Func001002 takes nothing returns nothing
call GroupPointOrderLocBJ( GetUnitsInRectAll(gg_rct_elemental), "attack", GetRectCenter(gg_rct_middle) )
endfunction
function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsInRectAll(GetPlayableMapRect()), function Trig_Untitled_Trigger_001_Func001002 )
call CreateNUnitsAtLocFacingLocBJ( 1, 039;hfoo039;, Player(5), GetRandomLocInRect(gg_rct_elemental), GetRandomLocInRect(gg_rct_elemental) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001 = CreateTrigger( )
call TriggerRegisterTimerEventPeriodic( gg_trg_Untitled_Trigger_001, 2 )
call TriggerAddAction( gg_trg_Untitled_Trigger_001, function Trig_Untitled_Trigger_001_Actions )
endfunction