Making a unit mechanical

s3rius

Linux is only free if your time is worthless.
Reaction score
130
Hi there,
I was trying to make a unit (based on a footman) mechanical.
I found the "unit - classification" in the editor and set it to mechanical, but that doesn't seem to work (my trigger does not accept this unit as mechanical).
When I, for instance, take the siege tank the "unit - classification" works fine.

Is there any other option I have to turn on so that this works?
Thanks for any helpers.
 
E

elrunethe2nd

Guest
not that I know of.. it should work fine and say "Mechanical" in small font under the name in-game...
 

Baltazhar

Active Member
Reaction score
55
You can also try doing it by trigger. Under actions u can add
Code:
Unit - Add classification of Mechanical to (Triggering unit)

That might work...
 
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