model won't dissapear after death

pongpong

Member
Reaction score
9
Doodads\Cityscape\Props\City_Fountain\City_Fountain.mdl

i make a buildable Fountain using this model, but problem is when it is destroyed,
the fountain model won't dissapear and stays there.

this model dont have death animation,

can someone edit this model for me so at least it will dissapear after it's destroyed?
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
If you dont find anybody who will, you can at least trigger it with a trigger like this:
Code:
Events
 A unit dies
Conditions
 Unit type of Triggering Unit == Fountain
Actions
 Remove Triggering Unit from the game
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
The model is removed when the unit is removed.
Additionally the model will be removed after approximately 80 seconds when the corpse of the unit is removed.
 

Solu9

You can change this now in User CP.
Reaction score
216
Remember that your building probably have a "death time". Try setting it to 0 and see what happens.
 
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