RipTheJacker
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Hello. Im trying to implement four custom stats for everyones single unit in a game. I need help figuring out how to label and manipulate the variables right. Im trying to use Radiation, Food, Thirst, and Fatigue. The first three all happen over time so it would be easier to explain those and I could work from there.
Ex. Radation (Array?) 0-1000 +1 rad p/s being anywhere. Per/Second
Food + Water 0-100 + 1 point p/10s
Radiation = 1000 Action - 1 hp p/s
Food or water = 100 Action - 5 hp p/s
Also wondering how i could put those into the interface so they can keep track of them. kind of like kobold tribes. Thanks for the help community much love.
Ex. Radation (Array?) 0-1000 +1 rad p/s being anywhere. Per/Second
Food + Water 0-100 + 1 point p/10s
Radiation = 1000 Action - 1 hp p/s
Food or water = 100 Action - 5 hp p/s
Also wondering how i could put those into the interface so they can keep track of them. kind of like kobold tribes. Thanks for the help community much love.