I' was able to create Tiny's ultimate skill. However, I have a problem. Whenever a custom Hex skill of another hero is used on my Tiny, Tiny returns back to his original small size. How do I remedy this?
oh. i'm sorry. Tiny's ultimate skill, i think, is a 3-level skill. His physical size increases everytime you increase the level of the ultimate skill. It also reduces his atk speed, increases his movespeed, and increases his damage everytime you increase the level of the skill. I used triggers to increase the size of the hero.
I think Hex transforms it into another unit then back to it's normal unit. So any triggered model alterations are also reset, so I think you'll need to reapply scaling.
I created a trigger so that everytime I learned the skill, my Tiny would increase in size. But after it goes back to it's original size, I don't know how to return it exactly to it's final size because the skill has already been learned and I can't learn it again, so the trigger won't be activated again. How do I reapply scaling using triggers?
a unit finishes casting a spell
unit-type of (target spell being cast on) equal to tiny..
set tiny's size to big... i don't have WE right now, but something like that in GUI
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