Need help: Unit Enters vehicle by clicking on spell, and it auto-moves to region.

RodyisGod

New Member
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So.. i cant figure this out!

I have a helicopter and i gave him ability: Enter FFWD Helicopter?
And if u click on that, ur heros automaticly goes in it, in a range of 300.
And the helicopter moves to the chosen region, with the heros inside.

Please =]
 

Komaqtion

You can change this now in User CP.
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469
For this to work, I think you'll need to give the unit the ability Cargo Hold (Goblin Zeppelin), and then base an ability on Channel...
Then use this trigger:
Trigger:
  • Load
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Load
    • Actions
      • Set TempPoint = (Position of (Triggering unit))
      • Set TempGroup = (Units within 300.00 of TempPoint matching (((Matching unit) belongs to an ally of (Owner of (Triggering unit))) Equal to True))
      • Unit Group - Pick every unit in TempGroup and do (Actions)
        • Loop - Actions
          • Unit - Order (Picked unit) to Board (Triggering unit)
      • Custom script: call DestroyGroup(udg_TempGroup)
      • Custom script: call RemoveLocation(udg_TempPoint)


Not tested, but hopefully it'll work :D
 

Silver

New Member
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21
After that, you'll make a trigger to move the helicopter. If you don't want the player to controll it, give it to Neutral Passive (or whatever you think is better). Use the action "Issue order targeting a point"
Trigger:
  • Unit - Order Helicopter to Move To (Center of (YourRegion))

Helicopter is your helicopter (which was picked in Komaqtion's trigger to board the unit who started the ability) and YourRegion is the region you want it to move to.
 

RodyisGod

New Member
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Thanks also do u know how to make the helicopter go higher in the air then?
After he's in the heli i want it the helicopter go higher, and then fly to region.
I know how to get it to region ofcourse.

But how to make the helicopter go higher in the air?
 

Yoshii

New Member
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74
Thanks also do u know how to make the helicopter go higher in the air then?
After he's in the heli i want it the helicopter go higher, and then fly to region.
I know how to get it to region ofcourse.

But how to make the helicopter go higher in the air?
try and the change the art elevation sample point/radius
0 is ground and 4 is the max , grypon have a sample of 2
 

Silver

New Member
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21
When the helicopter starts its movement, or actually before it but when the unit is boarded, make wait actions for about 0.10 seconds and every time after one of those use "Animation - Change unit flying height" and set it slightly higher, untill like after 2-3 seconds when it will be at the hight you want. Then use the action to make it move.
 

RodyisGod

New Member
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5
When the helicopter starts its movement, or actually before it but when the unit is boarded, make wait actions for about 0.10 seconds and every time after one of those use "Animation - Change unit flying height" and set it slightly higher, untill like after 2-3 seconds when it will be at the hight you want. Then use the action to make it move.

i dont get it, i have it waiting for 3 seconds, but whats animation 0 change unti flying and how i insert it meh ;d
 

Silver

New Member
Reaction score
21
Don't use art elevation , use Animation - Change unit flying height. Every .10 seconds, use the action to set it to a value (like 5 higher than the last).
Trigger:
  • Actions
    • Wait 0.10 seconds
    • Animation - Change (Triggering unit) flying height to 5.00 at 5.00
    • Wait 0.10 seconds
    • Animation - Change (Triggering unit) flying height to 10.00 at 10.00
    • Etc etc
 

RodyisGod

New Member
Reaction score
5
Don't use art elevation , use Animation - Change unit flying height. Every .10 seconds, use the action to set it to a value (like 5 higher than the last).
Trigger:
  • Actions
    • Wait 0.10 seconds
    • Animation - Change (Triggering unit) flying height to 5.00 at 5.00
    • Wait 0.10 seconds
    • Animation - Change (Triggering unit) flying height to 10.00 at 10.00
    • Etc etc

i couldnt even find animation meh ;d

thanks both
 
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