alright, so i've created an array with most of the units in them, 0-11 are the lower level ground units, 12-19 are the upper level ground units, and 20-29 is the air units, but when i use
it gives me any unit in the entire array, and creats 10 different types of units instead of 4 for each player...
Code:
General - While (Conditions) are true, do (Actions)
Conditions
Units Created <= 2
Actions
Variable - Modify Units Created: + 1
Unit - Create (Random integer between 0 and 7) Unit Array[(Random integer between 0 and 11)][1] for player 15 at Point 10000 using default facing (No Options)
Unit - Create (Random integer between 0 and 7) Unit Array[(Random integer between 0 and 11)][1] for player 15 at Point 20000 using default facing (No Options)