Newgen Abilities

Cheesy

some fucker
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Since you can set custom ID's for abilities in Newgen, can you have two abilities based off of same ability (For example, two abilities based off Shockwave) if they have two different custom ID's and have them both work properly?
 

saw792

Is known to say things. That is all.
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The Ability ID (aka: custom ID, raw code) has absolutely no effect on the function of the ability. It is just a name. The (non-Newgen) object editor sets IDs in this order: A000, A001, A002, A003... etc. Newgen just lets you use a name when the previous name does not exist yet.

As Expelliarmus said: The order string is the same, so the changing the name will not let you use it more than once on the same unit.
 
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