Online Operation Mayhold

Discussion in 'Gaming' started by Jindo, Jul 4, 2008.

  1. Sintoras

    Sintoras Shaaakaa!

    Ratings:
    +45 / 0 / -0
    I like it :)

    A couple things I'd change though:
    Possibly no walking animation while jumping
    Make the jump higher
    I got a bug where I can't select any different weapons before the level. I cannot see any besides the standard ones and the Axe and the Pole. The others just blink for a millisecond and then dissappear. They are there because my cursor changes but I can't select them. This might be hard to reproduce.

    Sintoras
     
  2. thewrongvine

    thewrongvine The Evolved Panda Commandant Staff Member

    Ratings:
    +505 / 1 / -0
    omg Jindo you be are? Be are you JinTopazGames? Mutated Wombat creator of? :)

    ~Hai-Bye-Vine~
     
  3. duyen

    duyen New Member

    Ratings:
    +214 / 0 / -0

    For the screen shake, perhaps this would help?

    I dunno much about flash though. :(

    [del]Oh, and I found a bug. In the weapon selection menu when you hover over the weapons that would be there, but are not since you haven't unlocked them the cursor still changes.[/del] Already found.

    I would like to point out that "S" does nothing, contrary to the beginning level...
     
  4. Prometheus

    Prometheus Everything is mutable; nothing is sacred Staff Member

    Ratings:
    +592 / 0 / -0
    Thats him.
     
  5. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    Thanks for testing!

    The walk motion while jumping is a glitch that I intend to fix, however the jump height is fine, thanks!

    Interesting, I'll look into that when I can, thanks!

    Yes, I am ;O.

    I know how I will do the screen shake, I just haven't added it yet, but thanks :).

    S is not supposed to do anything.
     
  6. duyen

    duyen New Member

    Ratings:
    +214 / 0 / -0
    I know it doesn't do anything, so why do you say it does on level 1?
     
  7. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    'WASD' is the name that games generally give to the WASD keys for movement controls, I thought people could figure that out.

    You wouldn't complain about the Down key doing nothing if I said 'use the arrow keys to move' would you?
     
  8. duyen

    duyen New Member

    Ratings:
    +214 / 0 / -0
    No, because arrow keys is a term for any or all of the keys, not nesscarily including the down key, the up key, etc.

    However, if you put: "WASD Movement" I would be happy. :)
     
  9. Miz

    Miz Administrator

    Ratings:
    +430 / 0 / -0
    I don't know if it's been reported already, but I threw the Severed Arm and it flew off screen and then the screen turned all white... Then I died :thdown:

    BTW - This thread has also been added to The Helper Flash Game Index in the Topaz Section

    [​IMG] Operation Mayhold
     
  10. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    There are some known Severed Arm glitches, but I found a solution for them which I forgot to implement outside the Weapon Test level, will fix it in the next update :).

    Thanks ;)!

    Umm... Exactly? Arrow Keys = Any/All of the arrow keys, WASD Keys = Any/All of the WASD keys, why is that so hard to understand?
     
  11. duyen

    duyen New Member

    Ratings:
    +214 / 0 / -0
    It just feels incorrect to me. :(
     
  12. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    I'm telling you it's as incorrect as saying 'Use the arrow keys' where the down key does nothing.
     
  13. Prometheus

    Prometheus Everything is mutable; nothing is sacred Staff Member

    Ratings:
    +592 / 0 / -0
    Make the sprite duck? lol
     
  14. duyen

    duyen New Member

    Ratings:
    +214 / 0 / -0
    Make him not run in place when you're not moving?
     
  15. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    That's already been said, a few times, I've already said I'll fix it in the next update.

    Why?
     
  16. Prometheus

    Prometheus Everything is mutable; nothing is sacred Staff Member

    Ratings:
    +592 / 0 / -0
    To have some sort of use for the down or s key.
    There really is no point, but jumping and ducking is fun.
    :D
     
  17. thewrongvine

    thewrongvine The Evolved Panda Commandant Staff Member

    Ratings:
    +505 / 1 / -0
    Uh... is there a way we can test this?

    ~Hai-Bye-Vine~
     
  18. Prometheus

    Prometheus Everything is mutable; nothing is sacred Staff Member

    Ratings:
    +592 / 0 / -0
  19. Jindo

    Jindo Self

    Ratings:
    +462 / 0 / -0
    Macho Zombie

    After alot of heavy L4D playing, I felt compelled to remake the Tank in to the this game, it will be available in a special game-mode (where you fight hundreds of only this zombie).

    So far, the Macho Zombie chases you at a slightly-slower-than-you speed, it is able to hit you for massive damage, or throw concrete at you for even more massive damage.

    Concrete will always reduce your health by approximately 80% (subject to change), it cannot kill you but it can leave you incredibly vulnerable.

    So, here is a picture of the L4D tank:

    [​IMG]

    I'll get some form of screenshots or previews up of the Macho within the next 2 weeks ;P.
     
  20. thewrongvine

    thewrongvine The Evolved Panda Commandant Staff Member

    Ratings:
    +505 / 1 / -0
    Not sure if people said this before but the aimer doesn't go where your mouse is... which is annoying. The aimer goes like slightly over your mouse so you have to aim lower to aim where you want to.

    ~Hai-Bye-Vine~
     

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