I have this toss spell from emilyjr and I wonder if there's a way to avoid units being throw over or onto higher level cliffs (down and up cliff), out of bounds, and waters. If they hit this area, just make them fall instantly.
Well, up to the tileset you have:
(Terrain type at (Center of (Playable map area))) Equal to Felwood - Dirt Cliff, change the Felwood - Dirt Cliff into your tileset's cliff.
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.