Hey all, I am using the special terrain map with all the extra added models.
But I'm having a problem...
The persons who made this map had set all the pathing textures of al doodads to none, now whenever I use a custom made model (or even a normal model) the units can walk through them.
Do I have to set all the pathing textures to something that is useable?
And if so how am I going to do that with custom models?
because I know the editor doesn't have the right pathing textures for them...
And if I can't use all the pathing textures, am I supposed to put pathing blockers on the places they are unabled to walk?
Can someone please help me out on this? I'm stuck :S
(lol nevermind I solved my own problem by asking the questions what I exactly need to do ^^)
But I'm having a problem...
The persons who made this map had set all the pathing textures of al doodads to none, now whenever I use a custom made model (or even a normal model) the units can walk through them.
Do I have to set all the pathing textures to something that is useable?
And if so how am I going to do that with custom models?
because I know the editor doesn't have the right pathing textures for them...
And if I can't use all the pathing textures, am I supposed to put pathing blockers on the places they are unabled to walk?
Can someone please help me out on this? I'm stuck :S
(lol nevermind I solved my own problem by asking the questions what I exactly need to do ^^)