project help, "mana" ratio, and testing

alt bringer

New Member
im working on a custom class project,

what im trying to do, since im mix & matching skills that cost different resources
im trying to figure out a way to convert them all to energy (as if caped at 100)

then comes the issue of testing my finished classes, im trying to find
something more definitive than comparing a custom to a similar official class and wondering "thats kinda close....right?"

this project is designed to revamp and create classes that still adhere to warcraft settings,
the end result, hopefully, will be a set of classes designed so that roles are not "changed"
yet opening "role gaps" in which i can insert custom "diversified" and "specialized" classes

since over time some groups and individuals would adopt and abandon various skills in order to better attain their own goals.
and others would forgo being strong in certain skills, for being simply sufficient in a broad spectrum of skills

for example; warlocks aint gona learn divine shield, ever, its just not their thing,
but they would how ever, eventually learn a frost nova or regrowth variant
learn to summon shadow fiends and/or ghouls
 

Bartuc08

Mostly known as Zomby Jezuz
Had to re-read it a couple times...

It's rather difficult to compare resources like that. Each one has a different recharge rate. Also, there is a different "max" for each resource. Rage is always capped at 100, while Energy can get up to 130 (unless they changed some things). So let's say that you have a mage and a rogue. hypothetically speaking, the mage has 100 mana and the rogue has 100 energy. So the mage casts his spell, which costs 35% of his mana, bringing him to 65/100. The rogue uses an ability that costs 35 energy, also bringing him to 65/100. Now, mages rely on spirit to regain mana, and rogues just need to wait for the "tick". The rogue will regain 20 energy every tick, so by the next tick he's at 85/100. The mage must wait for the five second mana rule, he is unable to cast while he waits for mana, the rogue is free to casts ability after ability, until his energy is depleted, but all the while it is still regenerating.

As far as increased mana pools effect spells, and why more mana = better, I can't help you too well there. I prefer melee classes myself, don't play much casters. From what I've noticed though, it's mostly healers that need to worry about mana and mana regen. I don't see to many spell casters going OOM in a fight.
 

alt bringer

New Member
yea, sorry bout that, im not good at explaining things, i mostly ramble

what im tring to do is, since im mix & matching skills that cost diferent resources
im trying to figure out a way to convert them all to energy (as if caped at 100)

im gona edit the main post to state that clearer
 

Bartuc08

Mostly known as Zomby Jezuz
Are you using an editing tool? Or a modified server or something? As far as your question goes though, I'd say converting the % to a solid number is a good place to start. I'd suggest changing the costs for balance reasons as needed though.
 

alt bringer

New Member
no im all pen and paper

its mostly just to create a couple of classes that i would be good at playing

cause so far WoW GW and AoC dont have a class that fits my play style
and ai allies in guild wars dont have decent prioritization

the project helps me vent the frustration of my lack of mmo skills and the lack of people to play with
(i am on a not quite official server)
so my plight isnt helped by the release of cataclysm
 
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    I was hoping you were going to say you wanted to be a cook and wished to open up a Food Truck there are so many opportunities for that here
  • The Helper The Helper:
    you can only open the bar if you sell food and a food truck in the parking lot counts
  • The Helper The Helper:
    here in houston
  • The Helper The Helper:
    most bars are struggling to build food prep and even some I know are doing there own food trucks
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    but yeah man you should come to Houston there is so much more opportunity here than San Antonio. Just look at all the homeless people on the Riverwalk and downtown there you cannot even walk down the street without getting mobbed them
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    I'll check it out, my lease expires in like a few months so I need to figure something out.
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    I tried to open a food truck in Sandpoint a few years ago but the city said no, then like two years later they passed new laws to encourage it and gave them all fucking tax breaks and shit. And at that point I didn't have enough money to go buy one so I was way too late to the game once other cities realized they could just bring their existing truck there, or sell their brick and mortar.
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    I do like food trucks though, they're way more fun than restaurants and usually I also get some of that tip money there.
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    Restaurants are really hard if you don't have a back up source of income to fund them sometimes, in my experience most owners either got really really lucky, had existing money that allowed them to buy an already successful one, or they have family money to fall back on for loans. It's few and far between to see very inspiring success stories where the person actually got it through hard work and perseverance. I thought about opening one lots and I always just end up not thinking it'll work. I would much rather just find someone that has that money and go work for them
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    i am not talking about opening a brick and mortar I am talking about food trucks though I have seen some brick and mortar mexican places open up during covid that are doing good because there food is awesome!
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    Food trucks are killing out here because Bars cannot open unless they sell food and the governor ok'd the use of a food truck in front as serving food
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    Just not enough food trucks
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    a buddy of mine just opened up a food truck and he is killing it but he is a great cook and has awesome food right in the middle of the pandemic too food trucks are immune to pandemic because they are take out in Texas you will always be able to get take out or delivery
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    He is in the different food facebook groups in houston and posts videos of him making his food
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    he is killing it
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    @Varine with the restaurants, there surely is a lot of luck and hard work but most restaurants fail because they suck. Flair isn't right, economics not well thought through, food is mediocre or sucks, location is bad, etc. If you're thinking about opening one, make sure you're looking at the stories of those that would be playing at your level, don't let your hopes be dragged down by all the subpar restaurants out there.
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