Knight7770
Hippopotomonstrosesquiped aliophobia
- Reaction score
- 187
There are a few things that are needed in a tutorial to make it a tutorialWell, nothings needed in a tutorial, that doesn't mean you should leave it out.
There are a few things that are needed in a tutorial to make it a tutorialWell, nothings needed in a tutorial, that doesn't mean you should leave it out.
Animation - Change (Last created unit)'s size to (100.00%, 100.00%, 100.00%) of its original size
List of models which can be used as special effects:
•Waterfall
•Sun Well
•Lightning Bolt
•Shimmering Portal
•Fountain
•Wall Fountain
•Demon Storm
•Dust
•Power Generator (not very good)
•Flame Grate (not very good)
•Fire
•Fire Blue
•Eye of Sargeras
•Rising Water
•Rising Water Wide
•Trap Frost
•Trap Fire
•Smoke Smudge (not really worth it)
•Footprints Demonic
Feel free to make suggestions for this list.
So if you resize a house, you could make a special effect out of it? I don't think so.whats with this? any model can be used to make a "Special Effect" if resized.
I don't know JASScheck out the sandman spells globals code and see what i mean.
There are a few things that are needed in a tutorial to make it a tutorial
You have much to learn.. Just size it down and make it play its death animation.So if you resize a house, you could make a special effect out of it? I don't think so.
You have much to learn.You have much too learn.. Just size it down and make it play its death animation.
Nah, I just need to re-read by posts and fix typos. That was a joke anyways..You have much to learn.
Last time I checked, most house-doodads don't have death animations.
Last time I checked, most house-doodads don't have death animations.
I don't know JASS
globals
private constant string SMmodel="[B][U]units\\creeps\\GrizzlyBear\\GrizzlyBear.mdl[/U][/B]"
Added to the list :thup:have you looked at the cityscape houses (ussually ends in a prefix.)? you special effect lies there, resize it to something rediculosly small and kill it.
Well, since the code is in JASS, I didn't bother to look at it.that 1 line should be easy enough to understand.
Added to the list :thup:
That's pretty cool. Added :thup:you forgot tiny water elemental
Yes, it would be more useful, but there are two problems with that:I think that in its current state, this tutorial is not very helpful. There were a few useful parts, such as scaling certain models very small to make cool effects, but this is too small a subject to really be considered a tutorial.
I think to really call this a tutorial, it should be broadened to more than just scaling size, like Cinematics in general, perhaps. This could all be explained in about 1 paragraph, but its been stretched out. Perhaps if you began to include more about cinematics such as cameras, speech dialog, and other common things in cinematics, it would become much more useful.