Leazy
You can change this now in User CP.
- Reaction score
- 50
Hello!
I would like to set this unitgroup:
The problem is that the ''Flame [For Blaze]'' have locust, and from my experiences locust units can only be added to a unit group by this:
Is there another way? Maybe in custom scripts or something likely? (I want to do the top part, but the units aren't picked when I pick every unit in that unit group and I think it's because they have locust).
I would like to set this unitgroup:
Code:
Set General_Unitgroup[2] = (Units within 40.00 of General_Point[1] matching (((Unit-type of (Matching unit)) Equal to Flame [For Blaze]) and ((Owner of (Matching unit)) Equal to (Owner of (Picked unit)))))
The problem is that the ''Flame [For Blaze]'' have locust, and from my experiences locust units can only be added to a unit group by this:
Code:
Set General_Unitgroup[2] = (Units of type Flame [For Blaze])
Is there another way? Maybe in custom scripts or something likely? (I want to do the top part, but the units aren't picked when I pick every unit in that unit group and I think it's because they have locust).