Shared Vision

DonMushroom

Member
Reaction score
4
Hi Again :)

I have been trying to make 2 triggers.
1 A trigger that shares vision with the opposing team if all the heroes on your team are dead.
2 A trigger that takes shared vision off if a hero on your team is revived.

Any ideas would be greatly appreciated :)
 

Dave312

Censored for your safe viewing
Reaction score
269
Use the action Set Alliance Aspect to enable/disable shared vision between players.

Use a trigger with the event Unit Dies and use conditions to determine how many heroes are left alive to make your first trigger. As for the second trigger, I'm not sure how you are reviving heroes so it's hard to say how exactly to make it.
 

X-maul

AKA: Demtrod
Reaction score
201
Make a bolean variable named "Team1dead" set it to true if the team is dead (you do that in your share vision trigger) and then you insert a "If/then/else" action in your revive trigger that checks if the "Team1dead" is true, and set the "Then" action to disable the shared vision :)
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top