Sirroelivan
Gunnerkrigg Court
- Reaction score
- 95
How can you make it so, that whenever a unit shoots, it uses up one mana and when it doens't have any mana left, it can't shoot at all.
I mean attacking (but for your searing arrow idea, would it be possible to hide the ability e.g. put it in a dummy spellbook and then disable the spellbook at the beginning of the game?)
call PauseUnit(x,true)
call IssueImmediateOrder(x,"stop")
call PauseUnit(x, false)