Spell Contest III

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810

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I would if i knew JASS... I could make a custom spell with just ability editor but i'd have no chance of winning :D
 
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It took one hour for technician to finish this (cost 50€ to me :cool: ), and... I didn't backup my files, so I start making it again.. When I get back my Warcraft III: TFT CD :p

(forgot it to the PC, and he took it away and forgot to send back).
 
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I made a pentagram which moved clockwise and grew.. It only happened when the ability was casted.. (it has something to do with the whole spell).

The name of the Spell was "Mark of Diabolist" :p ..

Now I really need to think of something else.. trap.. what it actually brings up to my mind is a net ^^.. lol, or WoW..
 

Ninja_sheep

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(no bump)

Im allmost done with my spell:
Triggers: |||||||||| 100 %
Sound: |||||||||| 50%
Tool Tip: |||||||||| 10%
Importing Things: |||||||||| 0%

sounds not much, but the main part (trigger) is done.
And the best thing is: I dont need any Jass... And it's still MUI... lol...
 
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>If you made a 3d one I would be very impressed.
It was between 2D and 3D ;D

Sorry, not entry from me.
 
P

Pvt.Gaara

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Is it too late to register for contest or can I still get in? I just 100% completed my spell. Let me know if I can Uareanoob.
 
P

Pvt.Gaara

Guest
Alright here is my entry. My first ever completely original custom spell, so it might not be the best but I spent 14 hours straight on it and had fun doing it. So now I must sleep :p.
 

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  • Pvt.Gaara's Four Elemental Obelisk.w3x
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Ninja_sheep

Heavy is credit to team!
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:D Ayumilove's tool tip tutorial is really cool :D

Target: Point
Effect: Place Trap
Cooldown: None

The Spell Tester forces his Power into the Ground at the target Point to create an permanent Earth Trap. When the Earth Trapp is activated a Circle of stones is created around it and the Trapp is removed.

Level 1: The Stones have 100 HP and last for 6 Seconds
Level 2: The Stones have 200HP and last for 12 Seconds
Level 3: The Stones have 300HP and last for 18 Seconds.

<3
 

Prometheus

Everything is mutable; nothing is sacred
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Target: Point
Effect: Place Trap
Cooldown: None

The Spell Tester forces his Power into the Ground at the target Point to create an permanent Earth Trap. When the Earth Trapp is activated a Circle of stones is created around it and the Trapp is removed.

Level 1: The Stones have 100 HP and last for 6 Seconds
Level 2: The Stones have 200HP and last for 12 Seconds
Level 3: The Stones have 300HP and last for 18 Seconds.

Pointing out errors and such.

Target: Point
Effect: Place Trap
Cooldown: None

The Spell Tester forces his power into the ground at the target point to create an permanent Earth Trap. When the Earth Trap is activated a Circle of Stones is created around it and the trap is removed.

Level 1: The Stones have 100HP and last for 6 Seconds
Level 2: The Stones have 200HP and last for 12 Seconds
Level 3: The Stones have 300HP and last for 18 Seconds.
 
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