Spell help: Unit deals damage equal to attack damage

MintJulep

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This seems like it would be a common problem, but my search through other topics didn't lead to a specific solution.

How would one accomplish a basic channel-based spell where you just have it deal X damage, where X is equal to the caster's attack damage?
 

ZiggyMcjoney

Data editor?! AAAHHHHH!
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Hrm, that's quite tricky.

You could possibly calculate everything that would make the damage increase and then add it to an integer variable, finally dealing damage equal to the variable at the end of the trigger, but that would take quite a long time.

There's possibly another way of doing it, but I wouldn't know. That's the only way I know.
 
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