Hi guys. First thing first; i dont own HotS and I didnt play WoL for like a month now, but i am still watching the pros. I have seen several games recently and it just seemed like swarm hosts are pretty darn powerful. But my main concern is not the 1v1, its probably going to sort out there, but the 2v2, 3v3, etc. In those match ups swarm hosts seem to be incredibly overpowered. If, in a 2v2, one player goes for pure swarm host and gets covered by his ally there is nothing the other team can do exept for a base race or very sneaky play. I was thinking about the following: How would it be if the locust of the swarm host would die if the swarm host dies or if it gets unburrowed. Similar to how the interceptors of the carrier die. I think that would make them a little bit more risky, because right now, the risk is pretty low for the high reward. Zerg can just move a bunch of swarm hosts close to an expansion, burrow, unburrow and run away. The locusts will destroy the expansion or weaken the enemies army without the chance for punishment. What do you think?