IronTrout
New Member
- Reaction score
- 20
Trigger:
- Retreat
- Events
- Game - GDD_Event becomes Equal to 0.00
- Conditions
- ((Owner of GDD_DamagedUnit) controller) Equal to Computer
- (Life of GDD_DamagedUnit) Less than or equal to 250.00
- (GDD_DamagedUnit is A Hero) Equal to True
- Actions
- Unit - Order (Last created unit) to Move To (Center of Blue <gen>)
- Events
This doesn't work?
Just make something like:
Trigger:
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Owner of GDD_DamagedUnit) Equal to Player 2 (Blue)
- Then - Actions
- Unit - Order (Last created unit) to Move To (Center of Blue <gen>)
- Else - Actions
- Do nothing
- If - Conditions
for each player and the respective regions.