Texture problem

elpini0

New Member
Reaction score
1
EDIT: [Problem solved]


Hi, i have recently finished my new map and when testing it by myself it looked ok :rolleyes: but when I turned it to .w3m and tested it online, i found out that some players had an error message while loading the map...:banghead: They said something about the textures. Can you help me, please? this is my map:

View attachment The Creature Small.w3x

And this is the resulting .w3m after using WinMPQ.exe

View attachment The creature BETA.w3m

Can you please guys take a look?? :thup: thanks a lot! :) :)
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Still looking but. Lots of leaks
You need to remove

Locations(points) =
Trigger:
  • Custom script: call RemoveLocation(udg_Variable)

Unit Groups =
Trigger:
  • Custom script: call DestroyGroup(udg_Variable)

Special Effects =
Trigger:
  • Special Effect - Destroy (Last created special effect)



EDIT: I cant see why this would happen. You have no imported textures.
 

elpini0

New Member
Reaction score
1
well.. thank you for your effort =)

I made a new map and exported object and trigger data, then copied all doodads and units in the map...

I didnt copy terrain, as i guessed i was having problems with that. I remade the terrain, and now it works fine!!

It just bugged...

Threat closed and +rep you you, my friend! Thanks a lot =)
 
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