Trees..

Lifee

New Member
Im making a map i puted some blight terrain on 1 place and then summer trees on it.They was looking fine ( undead trees ) but today i havent edited anything terrain or trees and ingame they just changed to Summer tree ( alive trees ) when they are on blight terrain.In world editor they looking fine, but in game they changing...Any1 know whats the problem.. i dont have triggers about trees and terrain that maybe cause this so it isnt from triggers.
 

BlackRose

Forum User
That's strange. Can you post the map / a screenshot up? I've never heard of such a problem :( But maybe it's a blight dispel occuring? But blighted tree's still stay blighted I guess.
 

Necrach

You can change this now in User CP.
Try just to move both those walls of trees one step down? See, if the line between grass and blight is somehow not detected exactly the same in-game for the trees, then just put them one step further into the blight and move the healthy summer trees down a step as well (they shouldn't be blighted then).

I guess this won't work, but incase you haven't tried it :eek:
 

sarkurayboy

New Member
Its a really strange thing , i nvr seen something like this before. But i did have something like this problem , and i solved it just by doing wad Necrach mention =)
 
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