Zedzy
ℑΣÐℑΨ
- Reaction score
- 41
I wanted to see if creating units instead of using preplaced units would fix by problem for this (still need help with that by the way). When I tested it in game, it crashed, why?
Code:
Set Flag
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
For each (Integer A) from 1 to 8, do (Actions)
Loop - Actions
Unit - Create 1 Flag for (Player(((Integer A) - 1))) at (Center of (Playable map area)) facing Default building facing degrees
Set PlayersDummyUnit[((Integer A) - 1)] = (Last created unit)