rayquaza218
New Member
- Reaction score
- 51
Ok guyz, i have a problem. I have a spell, its really simple. Theres a blademaster, he does shockwave, and moves instantly to the targeted point. Theres a serious bug with this, when i target a place where theres sumthing there, the blademasters moves to the middle of the map. So for example i shockwave (targets a tree) instead of teleporting to a side of the tree, i teleport into the middle of the map. Why is this so ? can someone help me fix it? heres the trigger i used. The base spell "elemental strike" is just a shockwave, with nothing changed except damage and cooldown.
So yeah, anyhelp will be greatly appreciated (if its useful enough ill give rep ^^)
Elemental Strike Spell
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Elemental Strike
Actions
Set TargeAbility = (Target point of ability being cast)
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Special Effect - Create a special effect attached to the weapon of (Triggering unit) using Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
Set Effect1 = (Last created special effect)
Special Effect - Create a special effect attached to the weapon of (Triggering unit) using Abilities\Weapons\PhoenixMissile\Phoenix_Missile.mdl
Set Effect4 = (Last created special effect)
Special Effect - Create a special effect attached to the weapon of (Triggering unit) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Set Effect5 = (Last created special effect)
Special Effect - Create a special effect attached to the weapon of (Triggering unit) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Set Effect3 = (Last created special effect)
Special Effect - Create a special effect attached to the weapon of (Triggering unit) using Abilities\Weapons\ZigguratMissile\ZigguratMissile.mdl
Set Effect2 = (Last created special effect)
Unit - Pause (Triggering unit)
Animation - Play (Casting unit)'s (Attack + Slam) animation
Wait 0.30 seconds
Unit - Move (Triggering unit) instantly to TargeAbility
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Special Effect - Create a special effect at (Position of (Triggering unit)) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Wait 0.10 seconds
Unit - Unpause (Triggering unit)
Special Effect - Destroy Effect1
Special Effect - Destroy Effect2
Special Effect - Destroy Effect4
Special Effect - Destroy Effect4
Special Effect - Destroy Effect5
So yeah, anyhelp will be greatly appreciated (if its useful enough ill give rep ^^)