Unit timed life

The Undaddy

Creating with the power of rage
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55
How would I go to make the equivalent of warcraft 3's timed life? Also my unit is invulnerable, if that makes any difference.
 

Frozenwind

System maker
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99
Make a custom function using a local unit variable. Yet this won't display it's timed bar, but I don't see a different solution atm, as I haven't found the equivalent of wc3's expiration timer.
 

The Undaddy

Creating with the power of rage
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55
Actually it appears that there is a prebuild Timed Life [buff]behavior triggering a damage effect with the Kill Unit flag set to true.Only thing is that the duration of the buff is 0 so that means infinitely long and the action Set duration of behavior for unit only takes integers, so it doesnt work for small values (yes I know I can just duplicate the buff and modify it's dfuration, just pointing out what I found out :thup:)
 

Arkless

New Member
Reaction score
31
Actually it appears that there is a prebuild Timed Life [buff]behavior triggering a damage effect with the Kill Unit flag set to true.Only thing is that the duration of the buff is 0 so that means infinitely long and the action Set duration of behavior for unit only takes integers, so it doesnt work for small values (yes I know I can just duplicate the buff and modify it's dfuration, just pointing out what I found out :thup:)

Use the galaxy version of the "set duration" aktion, originally it takes a real but the gui just fucks stuff up...
 
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