B
Blademaster_X
Guest
This might be a noob question but:
You know how "wait" actions don't work in multiplayer? You have to use "For each integer a do action" right? Can you tell me if I'm doing it right:
Event: Unit enters region
Action: For each integer A do action
-----For each ((user)-controlled player) do (Wait for 1.00 seconds)
So how is the amount of seconds determined? It waits for about 7 seconds and I have 7 players...so if I put wait for 2.00 seconds will it wait for 14 seconds?
You know how "wait" actions don't work in multiplayer? You have to use "For each integer a do action" right? Can you tell me if I'm doing it right:
Event: Unit enters region
Action: For each integer A do action
-----For each ((user)-controlled player) do (Wait for 1.00 seconds)
So how is the amount of seconds determined? It waits for about 7 seconds and I have 7 players...so if I put wait for 2.00 seconds will it wait for 14 seconds?