What is a widget?

AdamGriffith

You can change this now in User CP.
Reaction score
69
Code:
Unit - Peasant 0000 <gen> Is issued an order targeting an object
This is my event.

Then I want to use this native to issue an order.
JASS:
native GroupTargetOrder takes group whichGroup, string order, widget targetWidget returns boolean

I don't know how to use widgets though.
Can you make local widgets if so how? And what would I need to do to set it.
 

Sooda

Diversity enchants
Reaction score
318
Widget is anything with life from unit to item, if it has life (hit points) it is considered as widget. You can use unit as widget but widget not as unit I think.
About native, it takes unit group first like last created unit group then order which is string for example "attack" and lastly widget. Widget could be for example unit, building, tree, destructible, item.
 

AdamGriffith

You can change this now in User CP.
Reaction score
69
Say I wanted to issue the order to the unit group that set of the trigger. How would I make it target the correct thing (Destructible item or unit) ?
 

PitzerMike

poo kaka
Reaction score
38
The types Unit, Item and Destructable are all derived from Widget, so if it asks for a widget you can pass in any of those.

For example try
call GroupTargetOrder(g, "attack", myunit)

where myunit is a unit variable.
 

AdamGriffith

You can change this now in User CP.
Reaction score
69
Yes but I want to know if I can have on line of code.
Not do a seperate one for each.
 

AdamGriffith

You can change this now in User CP.
Reaction score
69
Sorry for the double post.
Is their a way to set a widget from the event A unit is issued an order targetting an object?
Like getTargetedwidget xD or something
 

trb92

Throwing science at the wall to see what sticks
Reaction score
142
You don't seem to get it...

Units, Items, and Destructibles are all widgets. For the widget argument, you can give it any of those. A unit, item, or destructible will all work when it wants a widget.
 

AdamGriffith

You can change this now in User CP.
Reaction score
69
That is not what I want.

Say I have the event A unit is issued an order targeting an object.

I want to store the object.
But say I do:
Set Unit_Varible = Target unit of issued order


// What if the object was not a unit?
 

Flare

Stops copies me!
Reaction score
662
A few if's would do the job?

JASS:
if (the function for target unit of issued order) != null then
   set someunit = (target unit)
elseif (target destructible) != null then
   set somedestructible = (target destructible)
elseif (target item, if it exists) != null then
   set someitem = (target item)
endif


EDIT: damn, destructible is a hard word to spell right :p
 

AdamGriffith

You can change this now in User CP.
Reaction score
69
I don't want the trigger wigdet. I want the target widget. :p

@Flare
That's what i'm using but it seems like it should be able to be done in one line of code.
ATM, i'm just setting 3 varibles and seeing which one is not equal to null.

EDIT:
Found it:
JASS:
constant native GetOrderTarget () returns widget
 

Curo

Why am I still playing this game...?
Reaction score
109
Hmm, I thought a widget was a female midget?

Sorry for the random off topic post, but it was soooo tempting.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top