romanandre
New Member
- Reaction score
- 2
The longer its lasts the more reduces its frames per seconds, the effects are the same on the begging as is on the end.
Trigger:
- Jaina Ult Arcane
- Events
- Time - Every 0.02 seconds of game time
- Conditions
- Actions
- -------- Frost --------
- Set JainaLoc123 = (Position of FrostOrb)
- Set JainaReal[1] = (JainaReal[1] + 10.00)
- Set JainaReal[2] = (JainaReal[2] + 5.00)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- JainaReal[2] Greater than or equal to 300.00
- Then - Actions
- Set JainaReal[2] = 0.00
- Else - Actions
- If - Conditions
- Unit - Create 1 Dummy Caster for Player 1 (Red) at (JainaUltTgt offset by (300.00 - JainaReal[2]) towards JainaReal[1] degrees) facing Default building facing degrees
- Unit - Add a 0.10 second Generic expiration timer to (Last created unit)
- Animation - Change (Last created unit)'s size to (55.00%, 55.00%, 55.00%) of its original size
- Special Effect - Create a special effect attached to the origin of (Last created unit) using Abilities\Spells\Other\CrushingWave\CrushingWaveDamage.mdl
- Special Effect - Destroy (Last created special effect)
- -------- Fire --------
- Set JainaReal[3] = (JainaReal[3] + 10.00)
- Set JainaReal[4] = (JainaReal[4] + 5.00)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- JainaReal[4] Greater than or equal to 300.00
- Then - Actions
- Set JainaReal[4] = 0.00
- Else - Actions
- If - Conditions
- Unit - Create 1 Dummy Caster for Player 1 (Red) at (JainaUltTgt offset by (300.00 - JainaReal[4]) towards (120.00 + JainaReal[3]) degrees) facing Default building facing degrees
- Unit - Add a 0.10 second Generic expiration timer to (Last created unit)
- Animation - Change (Last created unit)'s size to (100.00%, 100.00%, 100.00%) of its original size
- Special Effect - Create a special effect attached to the origin of (Last created unit) using Abilities\Spells\Other\CrushingWave\CrushingWaveDamage.mdl
- Special Effect - Destroy (Last created special effect)
- -------- Arcane --------
- Set JainaReal[5] = (JainaReal[5] + 10.00)
- Set JainaReal[6] = (JainaReal[6] + 5.00)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- JainaReal[6] Greater than or equal to 300.00
- Then - Actions
- Set JainaReal[6] = 0.00
- Else - Actions
- If - Conditions
- Unit - Create 1 Dummy Caster for Player 1 (Red) at (JainaUltTgt offset by (300.00 - JainaReal[6]) towards (240.00 + JainaReal[5]) degrees) facing Default building facing degrees
- Unit - Add a 0.10 second Generic expiration timer to (Last created unit)
- Special Effect - Create a special effect attached to the origin of (Last created unit) using Abilities\Spells\Other\CrushingWave\CrushingWaveDamage.mdl
- Animation - Change (Last created unit)'s size to (60.00%, 60.00%, 60.00%) of its original size
- Special Effect - Destroy (Last created special effect)
- Custom script: call RemoveLocation(udg_JainaLoc123)
- Events