eh in the testmap not triggering player but player 1 ofc..
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Ok after a little test Im 100% sure of that.
In my testmap its getrandomunit(units currently selected by player 1) and in your map its the function below. If you want to see the mess with your function, make a testmap which does every 2 seconds "Set TempGroup = (Units currently selected by (Triggering player))", place some units in it and play it with 2 computers. Or just download my testmap. Hope I could help,
greets.
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Im quite sure "Set TempGroup = (Units currently selected by (Triggering player))" is the thing that is messing up your selection here...
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Im quite sure "Set TempGroup = (Units currently selected by (Triggering player))" is the thing that is messing up your selection here...
Oh, that was... Really long time ago, when I just came on Thehelper. Back then I was skyblade333, and my dispaly picture was different. Still a bloodfiend though
That depends on your own opinion. Some Spaniards prefer to omit the initial ¿.
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Hi Hydra Rancher, might know the answer to your selection bug topic, but cant post anything in forums as this site doesnt send me the account verification email..
Your contest spell testmap was insane! I could not get a Spidermine placed because evil Hydralisks wanted to pwn me. The fog also was terrible for the eyes.
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory