Events
(supposed to be added later)
Conditions
(Damage Source has buff TemporaryCritical) Equal to True
Actions
Cause (Damage Source) to damage (Triggering Unit) dealing (Taken Damage) damage, of attack-type Hero and damage-type Acid
Remove buff TemporaryCritical from (Damage Source)
Event: Unit Starts the effect of an ability
Conditions: Ability = Your Ability (no target, instant, Use Roar to get buff and set all data to 0, duration to 15.00)
Actions:
[COLOR="Red"]Wait Until - Unit has Buff equal to true, checking every 0.10 seconds[/COLOR]
Unit - Add Critical (2.00, 100%, Passive) to (Casting Unit)
Unit - Add Armor to (Casting Unit)
Wait Until - Unit has Buff equal to false, checking every 0.10 seconds
Unit - Remove Critical from (Attacking Unit)
Unit - Remove Armor from (Attacking Unit)
Event: a unit is attacked
Conditions: Boolean: (Attacking Unit) has buff equal to true
Actions:
Wait 0.35 seconds
Unit - Remove Buff from (Attacking Unit)