D
DaRk_StRiFe
Guest
I was smoothing out the final bugs in my latest map and came across a big problem. A new hero that I've made available does come free if he's your first hero (at least that part works), but after that, for the usual ammount of resources heros take (500 gold, 100 wood), you can get another, and another, and another. And so on, and so on... I don't remember changing anything about limits for the number of a hero you can have, so I don't know why so many are allowed. And yes, the default trigger used to limit the number of heros is still in the coding.